This is going to be a quick and ugly tutorial on creating instance-specific menus, the type you might see in a city-builder when you right click on object. /u/The_Capptianm requested a tutorial on something like this. This is just for demonstration purposes, so we’re going to have a basic system that will create the menu …
Author Archives: admin
Fog of War
This is a programming problem I’ve never really been sure how to solve. I’ve been curious about it since back when I had a pro version of Gamemaker 5 and found some people on gamemakergames.com that wanted to collaborate on creating an RTS “just like Starcraft.” It was overly ambitious, especially considering there were 5 …
Camera
Second biggest make-or-break component of an RTS is the camera system. If you can’t quickly see what you need to see, the controls for your units aren’t really as important – on account of you can’t reliably see them when you need to. Again, I came up with a list of goals for the camera: …
Initial Commit
I’ve wanted to make my own RTS game since I first played Starcraft back in ~2001. It is a huge undertaking though, so I’ve always thought it’s too ambitious. Sometimes I’d sit down to start, make part of a system, get overwhelmed, and save it never to be looked at again. This time, though, I’m …